Dungeons and Dragons - Keys From The Golden Vault Alternate Cover
HomeStore

Dungeons and Dragons - Keys From The Golden Vault Alternate Cover

Dungeons and Dragons - Keys From The Golden Vault Alternate Cover

$60.69
Dungeons and Dragons - Keys From The Golden Vault Alternate Cover
$60.69

The Story

High stakes, higher thrills — and this time in a gorgeous alternative cover for the shelf. Keys from the Golden Vault is D&D's book of heists: thirteen standalone adventures where a secretive organisation hires your crew for the jobs a sword alone can't crack. Case the target, gather intel and pull off the perfect getaway before the clock runs down.

At a glance

  • Heist adventure anthology for D&D fifth edition, alternative cover edition
  • Thirteen standalone adventures for characters levels 1–11
  • Play as one-shots or link them into a campaign, in any setting
  • Includes in-world maps to help players plan their heists

The same adrenaline-filled ride as the standard edition, dressed in a cover that earns its place on display.

Thirteen self-contained heists in a collector's cover. Pairs perfectly with the Player's Handbook and a set of dice.

Dungeons and Dragons - Keys From The Golden Vault Alternate Cover - Image 2

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Description

High stakes, higher thrills — and this time in a gorgeous alternative cover for the shelf. Keys from the Golden Vault is D&D's book of heists: thirteen standalone adventures where a secretive organisation hires your crew for the jobs a sword alone can't crack. Case the target, gather intel and pull off the perfect getaway before the clock runs down.

At a glance

  • Heist adventure anthology for D&D fifth edition, alternative cover edition
  • Thirteen standalone adventures for characters levels 1–11
  • Play as one-shots or link them into a campaign, in any setting
  • Includes in-world maps to help players plan their heists

The same adrenaline-filled ride as the standard edition, dressed in a cover that earns its place on display.

Thirteen self-contained heists in a collector's cover. Pairs perfectly with the Player's Handbook and a set of dice.