Dune: Imperium
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Dune: Imperium

Dune: Imperium

$64.74
Dune: Imperium
$64.74

The Story

Raise your banner over Arrakis. Dune: Imperium takes the deck-building game and gives it an addictive worker-placement twist, casting you as one of the Great Houses of the Landsraad marshalling forces, spies and influence on the desert planet. Every card is a choice: send an agent, play for intrigue, or bide your time and strike late. Tense, clever and endlessly replayable.

At a glance

  • Players: 1–4 (with a solo mode)
  • Playing time: around 120 minutes
  • Recommended age: 14+
  • A deck-building and worker-placement hybrid set in Frank Herbert's Dune

How it plays

  • Deploy agents to board spaces to gather resources, troops and influence
  • Build your deck as you go to unlock stronger plays
  • Win through combat and cunning across a tense endgame

One of the most talked-about strategy games of recent years — easy to learn, deep enough to keep pulling you back.

Scheme, build, conquer. Grab a pack of card sleeves to protect the deck, and it'll stay game-night ready for years.

Dune: Imperium - Image 2

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Dune: Imperium - Image 3

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Dune: Imperium - Image 4

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Dune: Imperium - Image 5

Details & Craftsmanship

Every detail has been carefully considered to bring you the perfect product.

Description

Raise your banner over Arrakis. Dune: Imperium takes the deck-building game and gives it an addictive worker-placement twist, casting you as one of the Great Houses of the Landsraad marshalling forces, spies and influence on the desert planet. Every card is a choice: send an agent, play for intrigue, or bide your time and strike late. Tense, clever and endlessly replayable.

At a glance

  • Players: 1–4 (with a solo mode)
  • Playing time: around 120 minutes
  • Recommended age: 14+
  • A deck-building and worker-placement hybrid set in Frank Herbert's Dune

How it plays

  • Deploy agents to board spaces to gather resources, troops and influence
  • Build your deck as you go to unlock stronger plays
  • Win through combat and cunning across a tense endgame

One of the most talked-about strategy games of recent years — easy to learn, deep enough to keep pulling you back.

Scheme, build, conquer. Grab a pack of card sleeves to protect the deck, and it'll stay game-night ready for years.